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30-08 (13:30) Interview with Ed Lea, former Head of Design at YouTube TV, Director of UX at Google
29-08 (13:45) How free food incentivises workers to return to the office
28-08 (23:16) The middle-class burden of digital products
28-08 (23:16) Adult verification: an impossible design challenge?
28-08 (18:45) The vibe?making illusion
28-08 (00:45) Should every country have a design minister?
27-08 (12:30) What grief can teach us about the future of design
27-08 (00:45) Why designing terrible solutions makes you a better designer
26-08 (13:45) The future of design in a transitioning economy
26-08 (13:45) How storyboarding can help ensure that AI experiences serve user needs
25-08 (12:59) Tender leadership with a bit of mischief
25-08 (12:45) Dealing with feature requests, AI's dehumanization problem, AI in UX research
23-08 (23:59) "Data-driven" is dead
23-08 (23:45) Raycast for designers
23-08 (23:45) Three hours of vibe design
22-08 (13:30) Co-constructing intent with AI agents
22-08 (02:16) In 1949, he said you'd be addicted to your phone
21-08 (01:16) From skim to substance: Designing the future of reading
20-08 (13:30) Your design process is too slow
19-08 (18:45) Generative AI's dehumanization problem
19-08 (13:30) How do you deal with an executive demanding features? Create a hypothesis
18-08 (15:59) What's human agency, anyway?
18-08 (12:45) The creator and the machine, body as the UI, measuring employee value
17-08 (15:16) AI + the age of choice
17-08 (15:16) Are high-performers real?
15-08 (13:30) Why "good UX" isn't enough
15-08 (13:30) What GPT-5 could have learned from Apple's missing headphone jack
15-08 (00:45) Animated sites are unique, but not always accessible
15-08 (00:30) Great products are made by small teams of specialists
14-08 (11:59) Enhance UX research with deconstruction
14-08 (01:59) How to be the designer in the AI Loop
13-08 (12:59) Has efficiency killed beauty? A designer's search for meaning
13-08 (00:16) What the stopwatch missed
12-08 (13:59) Designing time: How digital products shape the way we live it
12-08 (13:59) Why it's so hard to talk about preventing loss of trust with design
11-08 (14:16) The body remains the interface
11-08 (12:30) Gut feeling, adopting the AI label, new UX process, genAI in research
10-08 (16:16) I've managed teams for 7 years-here's how I measure employee value
10-08 (16:16) Being a designer used to feel like a career?—?now it just feels like a job
10-08 (16:16) Personalization vs Customization: the misunderstanding between the two
08-08 (13:30) Garmin has all my data-so why did Runna build me a better training plan?
07-08 (14:16) Think twice before adopting the AI label
07-08 (14:16) A comprehensive guide to Systems Thinking
06-08 (13:16) Colonoscopy and candy drops: on crafting a good peak-end experience
06-08 (13:16) The right to reflect
06-08 (13:16) Information pollution, poisoning, and hygiene
05-08 (18:45) What building products looks like in the age of AI
05-08 (13:30) How design leaders win over organizations that don't trust UX
05-08 (11:16) Click-to-cancel lost the battle
04-08 (12:59) Flattening language, neo-brutalism, unfulfilling UX jobs
04-08 (12:59) Designing a Trustworthy Partnership Between Human and AI
04-08 (12:59) How to design an early boss fight? Wandering Wight boss in Black Myth: Wukong
02-08 (17:59) There's logic behind your gut feeling
01-08 (13:59) Claude's search for an accessible color triad
01-08 (13:45) How I use generative AI for research in 2025
01-08 (11:45) From "how might we" to "at what cost"
31-07 (21:30) Managing design, managing yourself
31-07 (21:30) It's incredible how many bad user experiences are still out there in 2025
31-07 (21:16) Choose your own (AI) adventure
31-07 (13:45) 6 steps to design thoughtful dashboards for B2B SaaS products
30-07 (00:16) You don't find your UX voice. You build it.
29-07 (14:30) The UX of Uber's new policy doesn't work
29-07 (14:30) Designers need to be generalized specialists nowadays-here's how AI can help
29-07 (00:59) Neo-Brutalism: breaking rules, loudly
29-07 (00:59) The evolution of playing cards
29-07 (00:59) It's not you: your UX design job is frustrating and unfulfilling
28-07 (12:59) Designing peace of mind, Figma Make, versatile journey maps
28-07 (12:59) UX has a forgotten ancestor and his system was better
27-07 (17:45) AI is flattening language?—?and redistributing power
27-07 (17:30) Our new team review process and principles at Booking.com
27-07 (17:30) AI won't kill UX?—?we will
25-07 (13:30) Vanilla moments
24-07 (13:30) 11 lessons from a year of using AI in my daily work
23-07 (13:30) How to sell the European Accessibility Act to your boss
22-07 (23:59) 3 steps to create a future proof career ladder
22-07 (14:30) Mitigating the risks of using GenAI in UX design and user research
22-07 (14:30) How many NYT Spelling Bees are left?
22-07 (14:30) Is Figma Make ready for dev-handoff?
22-07 (14:30) How do great design leaders approach problems? With strategic curiosity
22-07 (00:45) Designing reusable, versatile journey maps with cards
22-07 (00:16) Standing in the shadow of Giotto
21-07 (12:59) Breaking things, battle scars, design superhumans, improving design critiques
21-07 (12:59) From zero to app with AI: Lessons from a UX designer
21-07 (12:59) The death of design expertise? How AI is reshaping creative industries forever
20-07 (13:59) AI might be the best thing to happen to design communication
20-07 (13:59) Designing products is easy. Designing peace of mind is hard.
17-07 (11:16) AI tools + AI fluency + human advantage = AI-native designer
16-07 (18:16) An ode to breaking things
16-07 (17:59) How would Nietzsche redesign Instagram if he were Zuckerberg?
16-07 (03:16) From UX designer to digital design superhuman
16-07 (03:16) Why UX designers should care about model context protocol
15-07 (13:45) How many designers start presentations off on the back foot
14-07 (23:16) Did AI kill the system's thinking skills in UX?
14-07 (13:30) Improving design critiques
14-07 (13:16) Portfolios look nice, but battle scars tell the real story
14-07 (13:16) AI's Aversion To Risk
14-07 (13:16) Design engineers, AI hype, improve your Figma Make prompts
10-07 (14:16) How nature shows us the UX we've been missing
10-07 (00:16) Back when websites had a pulse
10-07 (00:16) Benchmarking in UX-an organizational framework
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